You'd think that a game starring the plucky young son of the grim reaper himself would make for a creatively macabre affair. Such a character would warrant a dark, Tim Burton-esque universe, perhaps some off-kilter but subtly funny gameplay mechanics, or even just a mere modicum of personality. Sadly, Konami and Backbone's Death Jr. has just about none of these things. Death Jr. starts off showing a measure of promise but quickly degenerates into a frustrating and dull hybrid of a third-person shooter and a platformer that manages to do neither concept well. What's especially unfortunate is that you'll find sprinklings of a great game concept all throughout Death Jr.'s relatively short storyline. It just never successfully delivers.
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